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Joined 2 years ago
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Cake day: June 15th, 2023

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  • No? Helldivers 2 Anticheat system on Linux does not use Kernel level system. It runs at user level, and that’s the point. Nobody said it won’t work on Linux, the problem is that at user level, the Anticheat can easily be circumvented. At least at Kernel level this is massive harder to do and more complicated. I play myself Marvel Rivals and it has Anticheat on Linux too. Valve has a system too for their games such as Counter Strike. But these will never be as effective as one with Kernel level access.

    And as explained before, its not just about the Anticheat working on Linux, the game itself needs to work (well) too. You guys need to understand its not just a switch to flip or a command to build a Linux version. That’s not how game development is all about. There is more behind all of this.




  • No reason is not entirely correct. If the Anticheat system only works at Kernel level, then it would not work on Linux. But they can opt in into a Linux version of the Anticheat system, that does not require Kernel level access. But that comes at a risk, because this is easier to work around as a cheater. Also do some Anticheat systems not require the hardware TPM module?

    Plus if they don’t know much about Linux, its harder to support that platform as well. Because its not just about the Anticheat, but if the game runs on Linux, they have to make sure every component runs well too. Which they do often, but if any problem arises, they could get bombarded with Linux issues they do not entirely understand.

    While in most cases the Linux support could be “easily” possible, as some games show it. One cannot just argue that there would be “no reason” why the Anticheat doesn’t work on Linux. There are technical reasons.



  • Money is money. Especially if its only porting over an existing game, that does not require too much money for, as it is in an engine made for this anyway. And it shows there is potential for grows. I don’t know about the numbers you just throw in, and how it compares in reality. So not commenting on that. Also the GAmes and Network Services, are these only Sony releases or are there third party games included?

    But what we do know is, that some games like Helldivers 2 are far more successful than some other games they have. If the games were put day one on Steam besides the Playstation release, and without requiring Playstation account on first day, it would probably have made more money.

    I wouldn’t dismiss this as just “nice extra market”. Otherwise why would Sony give up the exclusivity of their first party titles? Steam grows rapidly and is already bigger than the Playstation 5 user base will ever be.