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Joined 28 days ago
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Cake day: January 10th, 2026

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  • See point a. Everyone is so capitalism-brained they assume every company’s goal is to sell the maximum amount of product and anything less is abject failure. (Ok that’s a bit of hyperbole.) But Valve is a weird company and we just don’t know what their criteria for success is.

    If they’re aiming for a market the same size or larger than the Steam Deck, they will probably struggle at higher price points. But if they’re look at 1-2M units? That could be doable with people like me. That’s a relatively small portion of the gaming market, but might be enough for them to be worth it.


  • I really don’t understand the hand-wringing about the cost. I see comments all the time about how it’s “DOA” at some price or another and it strikes me as someone projecting their own preferences and values, including the “analyst” quoted in the article.

    As an outside observer you don’t know a) Valve’s goals; b) almost anyone else’s preferences and values.

    I say this as someone who enjoys gaming, won’t ever buy a console and won’t ever build a gaming rig. This product is perfect for me and I’d have to feel like Valve were purposely screwing me to not buy it. I may be a minority but I can’t be alone.



  • I don’t think Valve is trying to convert console players. I think (and they’ve implied) that they’re trying to offer what a lot of Steam Deck buyers have been asking for: a more powerful Steam Deck that plays more of their library. That they took a lot of cues from consoles in terms of packaging and design is really more about “the living room” than that specific customer they’re targeting.

    I could have consoles, and I choose not to because I have a large Steam library and, as OP said, they’ve earned my trust.