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Joined 3 years ago
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Cake day: June 16th, 2023

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  • I’m still frustrated by that shit. There were actual instances of bad shit happening in gaming news media that got drowned the fuck out by all the culture war grifters and rampant fucking incels.

    • Random “ok but not GOTY” indie games getting GOTY level reviews, then people finding that the dev and the journalist(s) had a history of bar crawl pictures on twitter together.
    • Leaked industry email lists where journalists openly were asking other journalists to take it easy on their dev roommate’s first release.
    • A few big names in games journalism getting shit canned for writing honest reviews about how mediocre some AAA game was, when that game bought an ad on their site to the tune of a full site retheming around the game.
    • Undisclosed referral links.
    • Undisclosed sponsorship of good reviews.
    • Some games trying to use the fact they had LGBTQIA+ representation to paint valid critiques as the same thing as bigoted harassment, when some of the critique was even coming from LGBTQIA+ folx.
    • A few no name indie devs caught faking harassment and hate DMs.

    It was a few big issues, a scatter of medium issues, a few minor things only noticable to obsessives, and then a massive clusterfuck of actual stalker/*phobe bullshit slopped on top.

    I’m happy that shit like responsible disclosure started happening in the end, but what a fucking mess.


  • wizardbeard@lemmy.dbzer0.comtoGames@lemmy.worldSource Skin Rendering
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    3 days ago

    Not sure about skin rendering in L4D, but way back when Half Life 2 was new, one of the ways it pushed things forward was with the facial rigs and animations.

    At least as far as I remember from gaming news at the time.

    I remember reading that it was a big leap in terms of matching real facial muscles to the 3D rig face “muscles”, and in using those little dot things to capture actual facial movement of some of the line reads. I think Valve’s discovery and/or usage of the fact that real eye iris angles are offset by about 2 degrees was also something that was noted as a big move forward past the uncanny valley.






  • wizardbeard@lemmy.dbzer0.comto196@lemmy.blahaj.zonerule
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    6 days ago

    Don’t think I’ll ever forget the time a friend offered to give me a ride, but didn’t warn me they were in the middle of using their car to try and move nearly everything they owned.

    Another mutual friend came with and got buried in the passenger seat under a pile of books and clothes. I ended up squeezed into a small gap inbetween a suitcase, TV, game consoles, and furniture in their back seat on top of a pile of clothes with my ankles and feet out the sun roof. It was the only way to fit.

    This was not a rare occurrence of clown car-ing with this friend, but definitely the most memorable.

    Other events include:

    • two people stacked in the passenger seat, three across the back seat row, one person lying over the laps of the three in the back seat, and our smallest friend shoved back on the ledge under the rear window behind the back seat (above the trunk)
    • one time with the car full, one friend agreed to ride in the closed trunk. At one point, the car stopped and the trunk rider assumed it had arrived at our destination, so they pulled the release cord and hopped out. The car was stopped in traffic at a stop light. They looked around confused then climbed back in the trunk and closed it.



  • It was probably the “gold standard” modern port of the OG DooM/DooM II/Hexen etc games. There are some other source ports made for multiplayer, some made for cranking the graphics up to 11, some made to ensure exact match to original engine behavior for speed running purposes, but GZDoom was kind of the standard the community had settled on that did enough of all of that to be good.

    There are full “boomer shooter” style indie games built off of it and the expanded features it offers, like 3D model support and greatly improved lighting. Then the lead dev went a little bonkers (I don’t know the specifics) and people forked it into this and have kept improving it.







  • Overly online A(u)DHD person “Get mental health care instead of latching onto an online personality stereotype” challenge! Level: impossible.

    (All meant in good fun. Everyone has a different path to better. I seriously do recommend therapy if you can find a good therapist though. I maybe could have worked through the shit they’re helping me with on my own, but I’ve made more progress towards who I want to be in a few months than I have in years.)


  • You can’t be serious, or you must not support Windows much.

    I don’t think much of my workplace’s Windows desktop “engineer” but even they’ve put together (and keep updated) an image that can get from blank drive to fully installed, updated, baseline programs for our company installed, all settings tweaked to get rid of 90% of the dumb Windows bloat (have to leave the shit the execs like in place) in 30 minutes unattended.

    The server builds my team oversees are 10 minutes setups, if that.

    Like, I’ve been desktop support, and installing and configuring the department specific programs could be such annoying shit that you’d end up saving more time reimaging when something fucked up than to try and fix it, but the initial OS install was rarely the issue. Maybe for the first few days with entirely new hardware while we figured out the right drivers, but that was it.


    Linux is leagues better than Windows, but some of this shit I keep seeing in these Linux communities is batshit. You personally not being familiar with Windows isn’t a reason it sucks, any more than people saying Linux is complicated is a reason for them to hate Linux.