

Garry nuked the Facepunch forums
How in the FUCK is this the first time I’m hearing about this? It’s been over a decade since I browsed them last, but those were a massively important component of the whole Garry’s Mod community.
I think a big part of the failure, beyond the absolutely massive amount of mismanagement, is that a lot of the stuff that made GM awesome has had it’s “lunch ate” by other development engines and sandbox game systems. Facepunch was never going to be big enough to fully challenge Second Life, or Roblox, or Unity, etc. They had a niche that they should have focused on.
On top of that, there’s a problem that commonly happens with games that have deep modding communities that get “sequels”: All of the awesome stuff that the community spent years building on the last game won’t work with the new one, so there’s not any real reason to switch until the amount of content in the new game (from the devs or the community) passes a critical threshold.
And then changing the underlying creation tools so drastically from the last game by jumping from Lua to C#? Yeah, let’s just throw away most of the skills the community built up!
What a shitshow.
















I think I see the problem here.
More seriously, most people don’t end up working what they studied for. And the job market absolutely does suck.