Alternate account: @woelkchen@piefed.world


Does it not come to you that someone might have never even heard of DF?
These few people can just watch a few minutes of the video and get the gist of it.


Google is developing a Linux runtime for Android, Valve are making an ARM version of Steam, so it could be usable but I don’t think it’ll light the world on fire.


Yes, but as the sidebar says, it’s only a non-binding recommendation.


as long as people remember to use flairs.
Lemmy doesn’t have flairs.


It’s the 240th episode of DF Direct Weekly. I don’t think they have to explain the format at this point any longer.


I didn’t know games could choose to be made by new developers
No, game’s aren’t alive and cannot choose anything. The higher-ups at publisher and IP owner Paradox Interactive can, however.
Usually these things happen at Microsoft when they shut down studios, like what happened with Essemble Studios (Age of Empires, Halo Wars) and Double Helix Games (Killer Instinct).


I think that there is a somewhat decent chance that there will be an ARM Steam Deck Mini at some point. The Steam Client will probably be released for ARM distributions. I think for the foreseeable future there will be a considerable overlap of topics between thee devices.
I think should there be a flood of posts regarding hardware tinkering of the other devices (people sharing faceplate STLs for Machine or addons for the Frame’s expansion port), they could be directed to dedicated communities but for now IMO it’s fine to be inclusive.
Most sales happen on Steam
I literally already wrote that.
except those few rare examples.
Those “rare examples” combine to a massive revenue. In case of EGS and Fortnite, it’s very clear that EGS is installed and actively used on a giant number of PCs, so the installed base is there. It’s not a Steam monopoly if the user base signed up to and uses EGS for Fortnine and such.
And yes, they are a monopoly in gaming.
The biggest PC games aren’t on Steam. Minecraft isn’t, Fortnite isn’t, Roblox isn’t. Because of Fortnite alone, the installed base of EGS is massive, the people just choose to buy their non-Epic games somewhere else.
they are a PC gaming company, period.
And a hypothetical Steam Phone would be an ARM PC, dockable for a full PC experience but mobil use could be similar to XPeria Play. It’s not a huge leap from Steam Deck formfactor-wise.
Not even speculation, just shitposting.
Valve confirmed that there are more ARM devices in the making. The type of device is speculation.
SteamDeck doesn’t run Android, it runs full Linux.
SteamOS on Frame is compatible with Android apps because it ships Waydroid. When Valve contributions to Waydroid surfaced months ago, I already speculated that it’s probably a porting aid for Quest games to Deckard but as soon as the tech is there (which it is now), you can bet there is someone at Valve flashing SteamOS onto a Pixel phone or so, just tinker with it.


So not “on purpose”
Inventing and implementing non-standard protocol messages to initiate the display is 100% on purpose. It would be easier to just source an off the shelf board and merely design casing around it.


That’s like saying that the year of Linux came when Android release.
It’s usually “Year of the Linux Desktop” and Android is a mobile platform, not a desktop OS.
it’s a bastardized monster clone of the original.
Android developments did benefit areas like power saving, so why the hate. Android is no GNU/Linux because of the lack of glibc.


MacOS is “Unix” in paid certification dollars only.
macOS, the Darwin layer specifically, is totally a BSD. Even with the Mach bits in the kernel because Mach itself is derived from BSD.


Homebrew could provide their own casks of FOSS applications, compiled on their infrastructure and signed by their key. It’s kinda what F-Droid does on phones.
Early Valve was totally pro Windows tech. Back when HL1 launched, it was the first idTech-derived game with a Direct3D renderer out of the box (yes, Doom95 existed but that wasn’t the default, DOS was). OpenGL was still a massive force on Windows and yet Valve decided that what their fork of GLQuake needed was a Direct3D renderer.
Valve’s stance only changed after Microsoft’s attempt to force Windows Store on everyone and Valve’s subsequent “Faster zombies” experiment (because DirectX was stagnant as well).


I’ve seen a lot of folks waiting for this to make the switch, it’s silly but having a familiar name attached to it gives them a sense of comfort, and SteamOS is solid for what it is.
And should they be not native English speakers, they’ll wonder why the desktop is only in English, why they can’t even check the spelling of their native language. Or why playback of WebM videos glitches.
I really like my Steam Deck and actually use it as desktop PC from time to time but you can tell desktop mode is an afterthought. Traditional Linux distributions are actually a better choice for regular users. Valve luckily open sources and upstreams everything of SteamOS other than the actual Steam client, so it’s not like SteamOS has some special sauce nobody else gets.


I have to rely on scalpers or stores who sell it for triple it’s value. I want the controller
The 8bitdo Ultimate 2 series of controllers are fine pieces of hardware. Yes, they don’t have the trackpads but they have TMR sticks (probably the very same model as Steam Controller 2) and they are even compatible game consoles.
The biggest problem is that there are four very similarly named controllers (“Bluetooth” is the highest end and compatible with all BT devices even phones) but that’s it. No need to throw money at scalpers if good alternatives exist.
PS: If it behaves like Steam Deck’s controller, it’ll be useless without Steam running and merely acting as mouse.


Year of the BSD when?
When Mac OS X launched?
When iPhone launched?
When PlayStation 4 launched?
It’s yet another development branch, this time for beta testing.
It was first reported months ago that Valve is involved with Waydroid (Android app compatibility for Linux with Wayland) and then at the Frame announcement confirmed to ship on Frame.
This could also potentially mean that Steam itself comes to Android (at least in the EU) to allow cross-buy and cross-progression.