Situation: Game. Typical horror. You know the rules: “no weapons, hiding under the tables, occasional puzzles”. But the game was nice enough for me to play it. Until the final boss. Many horrors/adventures still have bosses, but the fight is more puzzlish than just shooting and running. In this case I should lure the boss in the electrified puddle and manipulate with it; and repeat it 3-4 times.
After dying 3-4 times, I started to look for cutting-corners-way. I have found the developer console and it had some options that should make things easier. And you know what? After I increased my health, the boss became literally unkillable. Next time I added a few “medkits” to my inventory, the boss just started avoiding electrified puddles at all.
All experiments led to the situation becoming even worse. I believe that developers made it intentionally. Just for the sake of “fuck you, shit”
What could I do? Uninstall.


I believe they could have done this between the easy and normal difficulties because there’s not much of a difference between the two other than health regen and numbers for you and the enemies. But two reasons I see that they didn’t.
Madhouse difficulty changes so much it really wouldn’t be possible for you to swap difficulties mid playthrough, so maybe they just ignored it for the other ones. Or, the reason I think is most likely, RE7 has adaptive difficulty. So even if you’re on normal and struggling, things will get nerfed or you will get buffed after dying a few times.
If you had the preorder bonus(?) it unlocks Madhouse from the start which I guess could be a trap if you’re not ready for it and pick it.