• Jyek@sh.itjust.works
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    1 hour ago

    Far and away, business is the primary use case for PCs, education second, art and design art likely third, and gaming (while always growing) is still niche use case for PCs worldwide.

    At best, gaming has over taken media consumption as a PC task but I think that has more to do with media becoming primarily, a mobile device activity in the last decade.