“Use of generative AI among game developers has declined after rising sharply in 2025, according to new data from the Game Developer Collective and Omdia. The survey shows 29% of developers reported using generative AI tools in early 2026, compared with 36% during the same period in 2025.”

  • fonix232@fedia.io
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    8 hours ago

    it’s a survey. the backlash to using AI in games is deterrent enough for game devs to claim they’re not using it… I wouldn’t trust these reports.

    • Ms. ArmoredThirteen@lemmy.zip
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      5 hours ago

      Not saying you’re wrong about there being a bias but also I suspect use is actually dropping off

      I’m currently in game dev school. Many people here absolutely hate AI and refuse to even learn about using it. Of the few that are using AI they’re embarrassed about it. It’s also mostly used to generate code when a designer or artist needs some code and was never taught anything about programming. The code tends to be a disaster and because they don’t know how to fix it they get mad at the AI for giving them nonsense and mad at themselves for not just learning to code basic stuff. I haven’t seen anyone use AI for anything art related yet

      People don’t become game devs for money. We’re artists looking to express ourselves in a human way to other humans. Regurgitron 9000 does not help us produce human relatable stuff and it certainly doesn’t help us express ourselves

      • fonix232@fedia.io
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        2 hours ago

        Well, we’re talking about game DEVELOPERS here, so of course the generative AI use will be mainly, if not always code generation. So I don’t even know why you’re bringing up any other kind of genAI.

        LLMs are great at writing code because they’re designed for languages - and writing code is essentially a language, expressing instructions.

        If you get nonsense code from the AI… Then you didn’t use it right. You can’t just tell it to write your game and expect the model to extrapolate your specific needs and wants on a whim. You need to be precise, and know what result you want.

        People don’t become game devs for the money.

        Oh, who are you kidding? A majority of game developers - as in, engineers, not designers - are in it because it was an available job in a language/framework they’re familiar with. Given a majority of game dev work IS Regurgitron 12K, even without AI (please don’t tell me your artistic goal is to create the 98374516th gatcha game with mostly naked women with impossible body ratios). Very, very few engineers get to work on the big, actually artistic titles.