- cross-posted to:
- games@sh.itjust.works
- cross-posted to:
- games@sh.itjust.works

I’m completely speechless. This looks so terrible I thought it was a joke, but apparently Nvidia released these demos to impress people. DLSS 5 runs the entire game through an AI filter, making every character look like it’s running through an ultra realistic beauty filter.
The photo above is used as the promo image for the official blog post by the way. It completely ignores artistic intent and makes Grace’s face look “sexier” because apparently that’s what realism looks like now.
I wouldn’t be so baffled if this was some experimental setting they were testing, but they’re advertising this as the next gen DLSS. As in, this is their image of what the future of gaming should be. A massive F U to every artist in the industry. Well done, Nvidia.



It is not. It is approximating the results of training data consisting of output images that have been rendered with subsurface scattering. It isn’t actually running the subsurface scattering algorithm.
Well that just sounds like subsurface scattering with extra steps!
… this is AI we’re talkin about, literally everything is trained. I thought that would be assumed, sorry for not being clear enough.
It’s not. it’s a completely different set of steps (at least at runtime). The Venn diagram circles don’t touch.
It’s a meme my bro