DLSS 5 is on track for a Fall 2026 debut and replaces a game’s original textures with AI-inflused versions to make them hyperreal. Or, out of one uncanny valley and into another!
DLSS 5 is on track for a Fall 2026 debut and replaces a game’s original textures with AI-inflused versions to make them hyperreal. Or, out of one uncanny valley and into another!
Shouldn’t it look the same? I thought the point of upscaling was to reduce the hardware demands of outputting something at a given resolution. This isn’t upscaling, it’s a social media filter
that’s a perfect description
They aren’t upscaling a lower-res render in real time, they’re upscaling the textures in memory in real time and then rendering the usual viewpoint with fake new textures.
I don’t think that’s entirely the case. It might be part of what’s going on, but it’s definitely not everything, because actual shapes are changing https://streamable.com/pzap7c
Per the article:
Ah, you’re right, this is even worse than I expected. Merely upscaling the textures would have been notably less awful.