Man, what a nightmare hellscape. And whether you use the service or can’t even afford a graphics card that can do any of this, you’re gonna pay for it as it incentivises developers to focus less on graphics because they’re just gonna be smeared in generative slop anyway.
Its getting harder to avoid dodging these fuckass companies, but I’m not supporting this shit anymore.
I think this might be a self-solving problem. Because the barriers to publishing software are practically nonexistent anymore, gaming companies cannot corner the market like you see in other industries.
People that don’t mind cutting corners, and those that have little taste and have seen every Friends episode 20 times, will still pay top dollar for the slop because they are easily marketed to, but there will always be people refusing that path that make things with the intention of the customer liking them instead of the shareholders. The businesses doing things this way will find a lively marketplace untapped by the AAA studios that can’t stay out of their own way.
If it continues as it has, the gulf between quality and slop will continue to widen, and these slop games will be consumed by the same people that think Arby’s Steak Nuggets are food, while the rest of us enjoy quality content actually made by someone.
For me the silver lining is that only devs who are absolute hacks and produce overpriced crap would use this. I don‘t buy their games now and I won‘t buy their slop tomorrow. Personally I don‘t think it will be hard to dodge this for a very, very long time. The hardware to run this is unaffordable and development cycles are huge. This tech could be retro before I have to actually start maneuvering around it.
Man, what a nightmare hellscape. And whether you use the service or can’t even afford a graphics card that can do any of this, you’re gonna pay for it as it incentivises developers to focus less on graphics because they’re just gonna be smeared in generative slop anyway.
Its getting harder to avoid dodging these fuckass companies, but I’m not supporting this shit anymore.
I think this might be a self-solving problem. Because the barriers to publishing software are practically nonexistent anymore, gaming companies cannot corner the market like you see in other industries.
People that don’t mind cutting corners, and those that have little taste and have seen every Friends episode 20 times, will still pay top dollar for the slop because they are easily marketed to, but there will always be people refusing that path that make things with the intention of the customer liking them instead of the shareholders. The businesses doing things this way will find a lively marketplace untapped by the AAA studios that can’t stay out of their own way.
If it continues as it has, the gulf between quality and slop will continue to widen, and these slop games will be consumed by the same people that think Arby’s Steak Nuggets are food, while the rest of us enjoy quality content actually made by someone.
For me the silver lining is that only devs who are absolute hacks and produce overpriced crap would use this. I don‘t buy their games now and I won‘t buy their slop tomorrow. Personally I don‘t think it will be hard to dodge this for a very, very long time. The hardware to run this is unaffordable and development cycles are huge. This tech could be retro before I have to actually start maneuvering around it.