alessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 2 天前Wine 11 rewrites how Linux runs Windows games at the kernel level, and the speed gains are massivewww.xda-developers.comexternal-linkmessage-square10fedilinkarrow-up1170cross-posted to: linux@programming.devlinux@lemmy.mllinux_gaming@lemmy.worldsteamdeck@sopuli.xyz
arrow-up1170external-linkWine 11 rewrites how Linux runs Windows games at the kernel level, and the speed gains are massivewww.xda-developers.comalessandro@lemmy.ca to PC Gaming@lemmy.caEnglish · 2 天前message-square10fedilinkcross-posted to: linux@programming.devlinux@lemmy.mllinux_gaming@lemmy.worldsteamdeck@sopuli.xyz
minus-squareLvxferre [he/him]@mander.xyzlinkfedilinkEnglisharrow-up4·2 天前Ah, that was part of the instructions already. As well as KeepRes=1 (otherwise the game gets stretched) and SFX Volume=1 (turning SFX off — no sound effects is better than getting them repeating in a loop).
Ah, that was part of the instructions already. As well as
KeepRes=1(otherwise the game gets stretched) andSFX Volume=1(turning SFX off — no sound effects is better than getting them repeating in a loop).