• OctopusNemeses@lemmy.world
    link
    fedilink
    English
    arrow-up
    24
    ·
    1 day ago

    Nintendo games didn’t have live A/B testing feedback loops that continuously take metrics and adjust to maximize screen time.

    • ColeSloth@discuss.tchncs.de
      link
      fedilink
      arrow-up
      3
      ·
      1 day ago

      No. The feedback loops were much slower. Super Smash bros: get feedback and try to improve so people want new game even more. Super Smash bros Melee: get feed back and try to improve it so people want to play it even more. Super Smash Bros Brawl: get feedback and try to improve… You get the point.

      Anyhow, are you saying that you’ve decided that there’s a limit on how well entertainment manages to entertain you? Gonna make sure porn is only allowed to use missionary position, next?