This is for multiplying your fps by 3x or 4x, but the input lag, ghosting, stuttering, and other issues make everything worse. Overall I’d recommend sticking to lossless scaling at 2x or not using framegen at all.
This is for multiplying your fps by 3x or 4x, but the input lag, ghosting, stuttering, and other issues make everything worse. Overall I’d recommend sticking to lossless scaling at 2x or not using framegen at all.
Antialiasing and upscaling are fundamentally different tech than frame generation
I know? I’m replying to a comment talking about FSR
…but they were talking about it in response to a comment about frame-gen
I’m just calling out the drift in the meaning of the comment chain. The entropic drift, if you will.
They mentioned FSR as being a cool thing for struggling hardware. I expanded on it. That’s how threads work usually lmao