• Yerbouti@sh.itjust.works
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    2 hours ago

    You’re link doesn’t make any sens. It doesn’t change anything, they all have massive studios with thousand of employees, while steam has sub 300 employees.

    BTW I ACTUALLY worked with 3 studios in Montreal over the past 15 years. One had a quite successful game but they had to close anyway because they couldn’t secure funding for the following project. Meanwhile steam made hundreds of thousand of the game.

    But I get it, you dont care really about games and devs, you care about convenience. Expect a major enshitification of games because IA shit will soon be the only way to make this industry profitable.

    • ClamDrinker@lemmy.world
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      1 hour ago

      Unfortunately for your bad faith argument, I make games myself. And this kind of behaviour is absolutely detestable if you ask me. Engaging with people like this presenting yourself as someone in the industry is actively doing damage to game developers’ reputations. You aren’t automatically right for having been part in making a game once.

      PC developers don’t work for Steam, they work for themselves or for a publisher. And the same massive studios that make games for consoles make them for PC too. Feel free to provide some actual stats that aren’t just your personal feeling on the topic rather than just saying “nuh-uh” while running off with the goalpost.

      • Yerbouti@sh.itjust.works
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        56 minutes ago

        I’ll let you figure it out yourself. Hint: maybe a company that made 17 billions in a singlke year selling others people works could offer a bit more of the profit to those who actually created the product.