• Apeman42@lemmy.world
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        4 hours ago

        The 6-8 trilogy is what introduced me to it, so it’s one of those, but it shifts every time I replay them. Probably 7, but I played them back to back a few months ago and 6 does have the more expansive maps to explore.

        4/5 are great too, for the classic grid style ones. I never touched 9, I heard it was pretty bad. I picked up 10 in a sale a while back, and it looks like a pretty good mix of the 4/5 and 6-8 styles (3d, but grid-based). I’ve been really preoccupied with some other long games since then though, so I haven’t tried that one too much.

  • NekoKoneko@lemmy.world
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    17 hours ago

    I’m more excited for this than I have been for a game in years. It looks like HOMM3 with modernized QOL updates and graphics. That’s really all I need.

    • tidderuuf@lemmy.world
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      16 hours ago

      I’m excited about it and have finally found that scratch for my itch with the Heroes of Science and Fiction which surprisingly was true to the old HOMM games.

      Overall this is a great direction because these games have been neglected and forgotten for what feels like decades, so it’s nice to be in a sort of golden era and hopefully these sales continue so it can go even further.

    • wizardbeard@lemmy.dbzer0.com
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      9 hours ago

      Whatever brings that crazed warlord out of hibernation is good for me. There are a handful of youtubers who have tried to ape the style, but nobody has managed to replace sseth.

      Didn’t like his recent top down shooter reccomendation though. The reload mehanic is needlessly complicated, three button presses plus a timing minigame. I can appreciate penalizing early reloads by losing the rest of the mag/clip, I can work with manual reloads, and while I don’t like quicktime event reload mechanics I can tolerate it.

      But press R to start the reload, press E to eject the mag, then time your R press to reload faster? Too much for me alongside all the other mechanics.