• Sanguine@lemmy.dbzer0.com
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    4 days ago

    2 hour refunds on steam have never let me down. Also I’d rather encourage devs to release a demo versus yet another subscription model. This is a big pass from me.

    • Katana314@lemmy.world
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      3 days ago

      I get the impression most devs would rather you didn’t use the refund window as a trial; eg, if you think you’re only 5% interested, they’d rather you don’t buy it with plans to refund.

      Refunds still cost them, and some players have received warnings from Steam support for excess refunds even if they follow the hour limits each time.

      • Sanguine@lemmy.dbzer0.com
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        3 days ago

        Where did you get this impression. I refund games all the time with no issue, warning or not.

        Also I doubt devs would prefer I never try their game versus trying it and maybe enjoying it.

    • JoshuaFalken@lemmy.world
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      4 days ago

      To be sure, that’s a decent way to do it. If indie.io had something similar, that might be nice.

      Though given it’s all indie games over there, I’d be on board to pay this 6.99 not as a subscription, but as a fee to get a week to try out whatever I’d like for some reasonable amount of time, maybe set by the developer. Then of the games I’ve tried but not purchased the full version of, split the 6.99 between them.

      Maybe utopian thinking but it’d be nice.