cross-posted from: https://lemmy.world/post/13809164
Ignoring the lack of updates if the game is buggy, games back then were also more focused on quality and make gamers replay the game with unlockable features based on skills, not money. I can’t count the number of times I played Metal Gear Solid games over and over to unlock new features playing the hardest difficulty and with handicap features, and also to find Easter eggs. Speaking of Easter eggs, you’d lose a number of hours exploring every nook and cranny finding them!


Often secret codes hidden in the manual
Or the “DRM” of the time, copy protection where the game would either stop and ask you for the Xth word of the Yth paragraph on page Z of the manual. Or the code wheels.
JUSTIN BAILEY ------ ------
In the megaman II manual, the section where it explains how to enter save codes (its like a matrix where you fill in the bubbles), it had an example code, which gave you all the boss items.
Up Up Down Down Left Right Left Right B A B A start