Since somebody shared this nice comic about manuals in games in another community, I was thinking about them myself.

My most cherished game manual was the Diablo 2 one. The way they created a little story for each single ability was such an atmospheric wonder and probably started my fascination with lore instead of story. They were also probably the main reason why I took the necromancer and started to feel bored, when necromancer are automatically evil in a setting. Get creative!

My father had Falcon 4.0 and that was “just” a technical manual in itself. 5+ cm thick and full of schematics of the cockpit. I was in awe as a child about the complexity of that thing.

  • Kernal64@sh.itjust.works
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    1 day ago

    For me, Sim Earth has the coolest manual. The thing was huge, maybe 200 pages and the size of a trade paperback. It was basically a primer on planetary science and was absolutely fascinating for 12 year old me to read.

    Honorable mentions to to the manuals for the Warcraft RTS games and StarCraft. Those had some great backstory and lore.