I suspect that will shake out with enough data. And I bet they can cross-estimate based on performance of various hardware configs across games too.
If they end up having a message on some games that says “not enough data yet.” Or similar, you’ll know they need a good sized volume to extrapolate average performance.
I’m sure they have considered all of this and the estimates will be conservative and rages/performance windows, not “we estimate this title will run at 47.5 fps on your rig.”
I suspect that will shake out with enough data. And I bet they can cross-estimate based on performance of various hardware configs across games too.
If they end up having a message on some games that says “not enough data yet.” Or similar, you’ll know they need a good sized volume to extrapolate average performance.
I’m sure they have considered all of this and the estimates will be conservative and rages/performance windows, not “we estimate this title will run at 47.5 fps on your rig.”
Frame generation is surely on their mind too.