does steam currently have a way to tell you if a game’s minimum system requirements (or recommended sys requirements) are too high for your pc? to me that would seem like a better way to handle this overall, tho this is really cool too
(side note, but why do so many games show the min specs as specific hardware instead of actual specs?? “minimum cpu: intel i5-3040whatever” thanks but if you have an amd processor this means nothing. at least if you have an intel cpu you can apply the old technique of Bigger Means Better (which is not always true but most of the time it is))
The way they’re doing it actually seems way better in my opinion.
Steam’s userbase is big enough, there’s likely always an exact system out there that’s shared fps for the game you want and with that info you can know (with some margin for error) how it’ll run for you.
Game minimum requirements aren’t always accurate in my experience and I’m guessing they list actual components rather than specs of said component because two chips with the same cores/ghz can perform quite differently nowadays, so they leave it to the consumer to validate (might not be easy or possible to calculate this type of thing programatically im not sure).
does steam currently have a way to tell you if a game’s minimum system requirements (or recommended sys requirements) are too high for your pc? to me that would seem like a better way to handle this overall, tho this is really cool too
(side note, but why do so many games show the min specs as specific hardware instead of actual specs?? “minimum cpu: intel i5-3040whatever” thanks but if you have an amd processor this means nothing. at least if you have an intel cpu you can apply the old technique of Bigger Means Better (which is not always true but most of the time it is))
The way they’re doing it actually seems way better in my opinion.
Steam’s userbase is big enough, there’s likely always an exact system out there that’s shared fps for the game you want and with that info you can know (with some margin for error) how it’ll run for you.
Game minimum requirements aren’t always accurate in my experience and I’m guessing they list actual components rather than specs of said component because two chips with the same cores/ghz can perform quite differently nowadays, so they leave it to the consumer to validate (might not be easy or possible to calculate this type of thing programatically im not sure).