Am I misundersnding somethings here? It’s the ownership/license that is decentralized. So a user could do whatever they wanted with that license (keep it, resell it, give it away). But at the end of the day there always needs to be a way to use that license to download the game files. That’s the bit that is shutting down.
This distinction likely doesn’t matter to the people losing access to the game, but most of the comments here seem to fundamentally misunderstand the setup here.
Tbf this is the first time I’ve heard of it so have no deeper knowledge than what’s presented here, but it does state a platform shutdown so I assumed the whole lot is being disabled.
Yeah, the irony is that I’m sure you could do some sort of blockchain-based DRM that didn’t need a centralized server. Does such a thing exist? Patent pending…
It would be possible, I considered implementing such a proof of concept years ago for fun (when blockchain was not exclusively cryptocurrencies). But then I remembered I don’t like DRM so I never released anything about it.
The problem is that game sellers would need to be able to add games to the blockchain so that they can be traded. But how do you implement a trusted entity in a trustless decentralized system?
It looks like you don’t need to add a game to the chain, just build a chain of trust and check the signature of something like that. But maybe that has downsides and with an unpopular blockchain it may as well be centralised
Sounds pretty centralised to me if it can just be turned off that easily.
Am I misundersnding somethings here? It’s the ownership/license that is decentralized. So a user could do whatever they wanted with that license (keep it, resell it, give it away). But at the end of the day there always needs to be a way to use that license to download the game files. That’s the bit that is shutting down.
This distinction likely doesn’t matter to the people losing access to the game, but most of the comments here seem to fundamentally misunderstand the setup here.
Tbf this is the first time I’ve heard of it so have no deeper knowledge than what’s presented here, but it does state a platform shutdown so I assumed the whole lot is being disabled.
Yeah, the irony is that I’m sure you could do some sort of blockchain-based DRM that didn’t need a centralized server. Does such a thing exist? Patent pending…
It would be possible, I considered implementing such a proof of concept years ago for fun (when blockchain was not exclusively cryptocurrencies). But then I remembered I don’t like DRM so I never released anything about it.
The problem is that game sellers would need to be able to add games to the blockchain so that they can be traded. But how do you implement a trusted entity in a trustless decentralized system?
It looks like you don’t need to add a game to the chain, just build a chain of trust and check the signature of something like that. But maybe that has downsides and with an unpopular blockchain it may as well be centralised
That’s pretty much all blockchain stuff tbh, it’s all centralized to the extreme around 1 or a few major services.