So basically, a AA studio, combined with a publisher that is still currently being sued by Nintendo, managed to make a game that Ubisoft spent half a billion dollars and a decade to fail at making.

In other news:

  • sp3ctr4l@lemmy.dbzer0.comOP
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    3 hours ago

    I’vr not played it, mostly just amused by AAA shooting itself in the balls, but I may have to actually give it a whirl, seems fun!