

You need to sign up for Teams to schedule into the orientation.
No.
Not that Teams.
The other one.


You need to sign up for Teams to schedule into the orientation.
No.
Not that Teams.
The other one.
Approximately one kiddie pool’s worth of bowling balls
I am not clever enough to phrase this reply as an antagonistic acronym, but yes I did mean it as a compliment, hahaha!


lol, +1 for Ron Perlman.
Seems fitting for it to be his voice to usher us into a really just slightly different kind of apocalypse.


Its like you could make a cheesy shock drama 90s style TV show out of these:
Tales From The Git: When CEOs Think They Can Code
… and then its like the UNSOLVED MYSTERIES kind of dramatic music and lighting, have some old solemn dude with a gravelly voice narrate it, give tallies of estimated amount of $$$ destroyed by each incident, job losses within 6 months to a year.
In other news, TRAVEL ADVISORY:
Horrific gestalt entity of seemingly randomly merged together limbs torsos and heads has been observed along the nearby interstate, begging passersby to ‘end it all’, in an atonal chorus of mournful voices.
Commuters are advised that both panhandling and acknowledging the humanity of a panhandler are both punishable under the law.
NW USA, Seattle area is where most of my dialect/experience is from.
I mean honestly, a ton of job related nicknames work this way, starting as a demeaning joke.
Take it in stride, own it, improve, and it’ll be like the 300 lbs of muscle bodyguard named ‘Tiny’.
This is the potentially most ‘linux canon accurate’ name possible, which amuses me greatly, but its also essentially the worst name possible for… normal human people that might use the software, lol.
Glimpse makes a fuckton of sense, imo.
Its sorta kinda close to the old name, it conveys the concept of imagery, and its also really easy to read and say.
Like shit, I figured out just by playing team based shooters with voicecomms, that you want a username thats distinct, can be said in ideally one or two syllables.
When you’re naming a product, yeah, having it be lingustically connected to the thing that it does, there yeah go, much better than ‘Squoombly’ or whatever.
Wait Salesforce has an acroynm?
Everyone I know who’s ever used it just says/writes ‘Salesforce.’


Ah, yeah, I thought you meant EA as the company EA, not Early Access.
My bad!
Other than that, I don’t think I disagree with anything you’ve said.
Yeah, I don’t /do/ early access games myself anymore, I let other people be the beta testers… far too often a game will go to early access too early, and then basically over the next year or two it becomes evident the dev team is only moderately competent, not really good enough to fix problems, add features, and do something, or at least a combination of somethings that is well orchestrated and actually unique or better than what’s come before.
I also view Valheim as essentially the gold standard for the gameplay genre, but yes, it could be so much more, if they actually took the time to do a more serious revamp.
But, thats the problem with an early access approach: To do that, what you’re describing with more extensive biomes and such… well, they basically have to rewrite and expand a foundational layer of the game, and then make sure all the other layers of the game built on top of it, that they’re all compatible.
Whats much easier to do is not futz with the foundation, and add more layers on top, or tweak them and how they work together.
Perhaps ironically, I’ve been tinkering with setting up a proc gen terrain system in Godot, and uh yeah, its actually pretty complicated to get something that both looks and plays well, and can also actually run reasonably well on most people’s computers.
I could build more of ‘game’ based on what I currently have now, but… if I wanted to go back and refine/overhaul it later… I’d probably end up basically redoing just most of the game, in general.
(Though I’m not personally aiming toward ‘open world survival craft’, proc gen maps/levels/terrain/buildings do have more use cases than that.)
I don’t think you know what… most of the words you are trying to use mean.
You made a bigotted ‘joke’, and are offended that someone has tried to explain why it is bigotted, even if it wasn’t intended that way.
Now you’re doubling down on your joke that only makes sense if you don’t know what you’re talking about and are relying on prominent stereotypes.
So you’ve now gone from ‘ignorant’ to ‘insistent’.
And yes, I do judge people by what they do and do not find offensive.
Everyone does that.
I’m not … in charge of you, I’m not a mod or an admin, I just have opinions, views, things I know and believe.
You can see this as a lesson, and try to learn from it, or, you can see it as a personal attack.
I really don’t care either way.
Also, you say you’re Scottish, and ‘not very Jesusy’, so likely agnostic.
I am thus fairly dubious of your hypothetical that posits that you could be muslim, only about a 2% chance of that being the case.


Wait, are there… many recent EA open world survival craft games with a focus on vehicular combat?
EA games don’t progress with the game’s lifecycle because their business strategy is ‘buy the game every year for various combinations of our rotating feature set we partially retire and partially reimplement but will never give all of it to you at the same time’.
Either that or its the Sims: Please gib $4000 for all the dlc.
But yes, I generally very much agree that at $20 to $30, a buggy but mostly functional game, that there’s a decent chance will actually continue to be bug-fixed and feature-completed as time goes on, with maybe slightly to somewhat less impressive graphics… this is a much better deal to most consumers/gamers than double or triple the price for basically a slightly shinier, just as buggy thing, that probably won’t really be well supported due to ‘buy next product next year!’


I suggest Squad, if you want to graduate from mostly shit talk and bling, to actual teamwork and tactics.


Noted and updated.
Sorry, don’t often post twitter links, didn’t realize it was that simple.


Skull & Bones is not a roleplaying game.
There are no impactful decisions you can make that change the storyline of the world / your character’s story arc, there is no character building, there is no roleplaying.
Skull & Bones is a mobile style gacha game, with tons of resources to seek and manage and use, minimal actual gameplay, tons of tiers of items to obtain.


Aha! Ok, that makes sense as well.


My Steam Deck is my child.
Maybe if I can get it to run a ‘good enough’ LLM, and also a robotics kinematics suite…
I can just start building DOG, with a Steam Deck for a face, instead of a Combine scanner bot.
Yep.
Its… pretty much apocalyptic.
C Suite finally ‘won’; they decided they could do the job of engineers.
They can’t, of course, but their hubris will burn down the world before they admit they don’t know something.