I’m itching to play something like Cities Skylines, but also something that isn’t just about growing and growing, rather building within certain (spatial?) limitations and/or solving problems or something. I hope this isn’t a contradiction, but I’d also like if it had a bit more focus on individual buildings and livability rather than optimizing car traffic, if that makes any sense. I guess i’m looking for something that is a bit more than just a city sculpting sandbox, but less than a full blown metropolis-society-simulator.

  • it_depends_man@lemmy.world
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    4 hours ago

    If you are ok with factory ish games, I really liked the level based nature of “mindustry”. Factorio is more “you have any space you need, nature bends to your will”. And mindustry does some stuff where it’s similar production chain puzzling, but you are hard restricted by space. Which improves the puzzling, because not all solutions will fit everywhere.

    Otherwise I would also recommend against the storm.