I’m itching to play something like Cities Skylines, but also something that isn’t just about growing and growing, rather building within certain (spatial?) limitations and/or solving problems or something. I hope this isn’t a contradiction, but I’d also like if it had a bit more focus on individual buildings and livability rather than optimizing car traffic, if that makes any sense. I guess i’m looking for something that is a bit more than just a city sculpting sandbox, but less than a full blown metropolis-society-simulator.

  • jaycifer@lemmy.world
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    2 hours ago

    Others have mentioned Tropico, but I like talking about Tropico so I recommend Tropico 6. Campaign missions have unique goals and conditions that can lead to interesting decisions, like the one where you can’t build houses, everyone lives in shacks, and I ended up going a dictator direction just to keep the populace in line.

    Traffic is easy to manage, just don’t make four-way intersections (seriously, that’s it). Building choice and location are important because citizens have to travel from one place to another, so even if your clinic isn’t overwhelmed it may be good to build another far away so citizens don’t have to travel across the entire island to get there.

    I could go on for a while, but it’s good, and Tropico 7 is coming out later this year so Tropico 6 will likely be pretty cheap next time it goes on sale.