Valve has said it’s “hard at work” on Steam Deck 2, while continuing to work on getting the Steam Machine, Steam Controller, and Steam Frame out the door.
The improvements Valve made for the original Steam Deck and prep for the Steam Machine across the Linux ecosystem for schedulers, graphics drivers, io_uring, ntsync, KDE, Wine, etc. were massive, even outside of gaming.
I don’t see them expanding to ARM making as much of a difference to the ecosystem as their first forray.
That’s why I’m curious what improvements OP was thinking of; maybe there’s more than FEX that I’m not aware of
Generally x86 -> ARM is much easier on Linux than MacOS/Windows
The improvements Valve made for the original Steam Deck and prep for the Steam Machine across the Linux ecosystem for schedulers, graphics drivers, io_uring, ntsync, KDE, Wine, etc. were massive, even outside of gaming.
I don’t see them expanding to ARM making as much of a difference to the ecosystem as their first forray.
That’s why I’m curious what improvements OP was thinking of; maybe there’s more than FEX that I’m not aware of
Generally x86 -> ARM is much easier on Linux than MacOS/Windows