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Honestly thats a reasonable thing to do.
Maybe should have gone with a demo, a beta, first, but, getting a huge initial playtest, and then going:
Here’s what worked
Here’s what didn’t
Heres’s what we wanna add/fix…
And then actually properly refactoring, instead of doing tons of patchy updates?
Gonna have an overall more stable and more complete foundational experience after those 6 months.


