Not OC, duh.

  • AbsolutelyNotAVelociraptor@piefed.social
    link
    fedilink
    English
    arrow-up
    53
    ·
    5 hours ago

    People call Valve a monopoly, and they are right but… is it a monopoly because they wanted to become one? Or because the competitors are completely clueless about what do the customers want? Can we blame Valve on becoming a monopoly when they simply are listening to the customers while the competitors (like Epic) keep ignoring users demands?

    EA, Ubisoft, Microslop… they all tried to make their own launchers to move away from Steam and they all failed. Why? Because they wanted to make those launchers their way, while actively telling the users to shut up about their demands on what would make the launchers great.

    Epic… Epic keeps throwing fortnite money to EGS launcher but keeps ignoring the most basic user demands.

    Like, dude? I’m telling you that, for buying your product, it must have A, B and C. But, instead of offering me that, you make a product that lacks specifically A, B and C. And you expect me to buy it?

    It is a monopoly, but because nobody else is even trying. And that pisses me off.

    • woelkchen@lemmy.world
      link
      fedilink
      arrow-up
      4
      ·
      3 hours ago

      Microslop… they all tried to make their own launchers to move away from Steam and they all failed.

      Microsoft didn’t fail. They bought Minecraft and Blizzard / Battle.net, two things that are money printers outside of Steam.

      Microsoft ACTS like they fail because they demand higher profit margins from their gaming division to fund their AI investments.

      Epic… Epic keeps throwing fortnite money to EGS launcher but keeps ignoring the most basic user demands.

      EGS has an insane installed base because of Fortnite and Rocket League alone. League of Legends and Valorant are also available there but not Steam. Same with Genshin Impact and Honkai Impact.

      It’s just that these games drone out the other games on EGS and that’s why they sell better on Steam. And what is that droning out usually called? A monopoly.

    • theparadox@lemmy.world
      link
      fedilink
      English
      arrow-up
      10
      ·
      5 hours ago

      I agree that Valve has, in some instances, succeeded primarily because they’re not aggressively anti-consumer in a market of aggressively anti-consumer alternatives. However, they are not innocent by any means.

      Last I checked, they are still automated when it comes to the majority of their “customer services”. Getting an actual human to consider things is expensive and they don’t want to spend money on that.

      They are very conscious the numbers behind their success and the money that their platform and marketplace rakes in. They have worked with literal economists when it comes to their marketplace. Yet they turn a blind eye to the skin gambling issue.

      They do sometimes behave like bullies when negotiating with those who want to sell their games on Steam. The proportion of money paid out to devs/publishers is a factor of success and benefit to valve rather than anything else - if your game makes a lot of money (for Valve), you get a discount on the percentage taken. Some of that bullying behavior is also anticompetitive - as has been brought up in lawsuits. Their policies use “most favored nation” clauses.

      • Basically if you want to benefit from Steam, the dominant marketplace, you have to offer Steam customers nothing less than you offer customers anywhere else. No discounts on another store or your website. No bonus content or service that might make a non-steam purchase feel better than a purchase on Steam.

      Finally, they may not be anti-consumer but they have exactly been spending a lot of effort on improving the functionality of services that their platform has. Issues with their friends-related services like voice chat have plagued the platform for a long time, though some have recently been improved. They know they are dominant and don’t spend money when they don’t need to in order to keep customers.

      All said and done, I use them as my default though I’ve made efforts to be more dev and indie dev conscious. Unfortunately, greed fuels most of the world and makes it hard to do anything that favors anyone besides those with power.

      • marcos@lemmy.world
        link
        fedilink
        arrow-up
        1
        ·
        25 minutes ago

        No, not automatically.

        You only go around punishing people that do bad things, not everybody that finds themselves in a random situation.

      • woelkchen@lemmy.world
        link
        fedilink
        arrow-up
        9
        ·
        3 hours ago

        Doesn’t matter. Monopolies are bad and should be dismantled.

        Then start with actual monopolists:

          • Comet79@lemmy.world
            link
            fedilink
            arrow-up
            1
            ·
            8 minutes ago

            Monopoly means it’s the only seller in the market. This isn’t true for PC gaming. You have GoG, Epic, Itch.io, Battle.net, Origin, Uplay, Rockstar smaller websites that host different kinds of games. Steam is the biggest player on PCright now, but there’s nothing about Steam that prevents any other type of competitor from getting into the market and possibly de-throning it.

            • Telodzrum@lemmy.world
              link
              fedilink
              arrow-up
              4
              ·
              3 hours ago

              Market share is not the only determinant, and also yes holding 20% of the market can empower an actor to exert monopolistic power. Maybe learn a little bit before you open your mouth; you sound as stupid as the FTC.