The Elder Scrolls IV: Oblivion Remastered, without a patch on PC since July 2025, still suffers from issues that plagued it at launch, including worsening performance the more you play.
Under MS and Bethesda IP ownership, we also had Quake remasters by Nightdive Studios and MachineGames, with stellar performance, rich additional content and crossplay. It’s not an undertaking comparable to openworld RPGs I suppose, in it’s assets alone, but that’s on management that should’ve given an according amount of time and resources to do it justice, and to observe what Bethesda does at each stage of production.
Under MS and Bethesda IP ownership, we also had Quake remasters by Nightdive Studios and MachineGames, with stellar performance, rich additional content and crossplay. It’s not an undertaking comparable to openworld RPGs I suppose, in it’s assets alone, but that’s on management that should’ve given an according amount of time and resources to do it justice, and to observe what Bethesda does at each stage of production.