I’d be fucking nervous to torrent a game tbh, or at least a game that runs on PC. Like I’m not as concerned about my hacked 3DS getting a virus but, to each their own I guess…
Also I basically only torrent anime/shows and music so far…
Gaming on Linux via Wine is great in that sense - not only is most Windows software not really designed to connect to the Linux side of things when running on top of an adapter layer like Wine/Proton (which are NOT emulators so don’t sandbox anything) but you have way better security tools and a kernel designed with it in mind in Linux, so for example you can actually start your games inside a proper sandbox like Firejail to block it from accessing stuff outside the wine instance directory.
On the other hand, forget about all the nice automated configuration scripts that just make the Windows game seamlessly install and work in Linux when installing a pirated repack: you have to actually understand how Wine and Wine-tricks works as you’re likely to have to dig through logs of a game that’s not running to figure out which DLLs are missing from the wine instance and install them yourself.
In all fairness, I’ve had that issue only with the first game I pirated to play in Linux, which I actually own but the official version won’t run in Linux (under Steam, so that was using Proton) hence why I got a pirate version (which, once a couple of missing DLLs were added, worked fine - so the pirated version is the superior product).
My point does stand that if you’re used to using things like Steam or Lutris to run your games in Linux, with pirated repacks there’s no help from scripts that make sure there are no missing DLLs, so either it’s a recent game from a good repacker like Dodi or you’re probably going to have to check the logs for missing DLLs and add them via Winetricks.
Switching to proton-ge as the runner in Lutris does often solve the problem running a game in Linux (pirated or otherwise), just not always.
Mhm that is fair. For me, with repacks, the only thing i had to do was add WINE_LARGE_ADDRESS_AWARE=0 as an environment variable in my prefix and then i had no more issues.
I’d be fucking nervous to torrent a game tbh, or at least a game that runs on PC. Like I’m not as concerned about my hacked 3DS getting a virus but, to each their own I guess…
Also I basically only torrent anime/shows and music so far…
Gaming on Linux via Wine is great in that sense - not only is most Windows software not really designed to connect to the Linux side of things when running on top of an adapter layer like Wine/Proton (which are NOT emulators so don’t sandbox anything) but you have way better security tools and a kernel designed with it in mind in Linux, so for example you can actually start your games inside a proper sandbox like Firejail to block it from accessing stuff outside the wine instance directory.
On the other hand, forget about all the nice automated configuration scripts that just make the Windows game seamlessly install and work in Linux when installing a pirated repack: you have to actually understand how Wine and Wine-tricks works as you’re likely to have to dig through logs of a game that’s not running to figure out which DLLs are missing from the wine instance and install them yourself.
i’ve never had the issue you’re describing in the end, you are using proton-ge right?
In all fairness, I’ve had that issue only with the first game I pirated to play in Linux, which I actually own but the official version won’t run in Linux (under Steam, so that was using Proton) hence why I got a pirate version (which, once a couple of missing DLLs were added, worked fine - so the pirated version is the superior product).
My point does stand that if you’re used to using things like Steam or Lutris to run your games in Linux, with pirated repacks there’s no help from scripts that make sure there are no missing DLLs, so either it’s a recent game from a good repacker like Dodi or you’re probably going to have to check the logs for missing DLLs and add them via Winetricks.
Switching to proton-ge as the runner in Lutris does often solve the problem running a game in Linux (pirated or otherwise), just not always.
Mhm that is fair. For me, with repacks, the only thing i had to do was add
WINE_LARGE_ADDRESS_AWARE=0as an environment variable in my prefix and then i had no more issues.