They are salaried anyway, they should be happy if people are enjoying what they created, pirated or not.
Maybe if they didnt have such weird data farming people would be more willing to pay for it. They basically justified all of the Krafton worries people had (outside of firing the devs).
People can run their own justifications for piracy, but god this has always been a shitty one.
It’s like not considering veganism because “The cow’s already dead. It’s been chopped up in that steak on the counter. Me refusing to eat it won’t change anything.”
So you have to buy the steak or they won’t kill more cows for you, but you still only buy cow that was already dead anyway, so it’s not you making them kill the cow. That’s basically the same as being vegan.
They are salaried anyway, they should be happy if people are enjoying what they created, pirated or not.
Maybe if they didnt have such weird data farming people would be more willing to pay for it. They basically justified all of the Krafton worries people had (outside of firing the devs).
People can run their own justifications for piracy, but god this has always been a shitty one.
It’s like not considering veganism because “The cow’s already dead. It’s been chopped up in that steak on the counter. Me refusing to eat it won’t change anything.”
this is true
It should be a rare justification, but it’s becoming increasily more common.
Why does every game need to call home? They dont and people have a right to protest that.
I personally wont buy the game or pirate it until changes are made. I can live without it.
Indeed, if the game isn’t financially successful, you can bet that publishers will shy away from similar titles and also the devs in the future.
Still, Krafton is one of the worst publishers I can imagine. So not giving them money is fair here.
So you have to buy the steak or they won’t kill more cows for you, but you still only buy cow that was already dead anyway, so it’s not you making them kill the cow. That’s basically the same as being vegan.