• VindictiveJudge@lemmy.world
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    3 hours ago

    Or make lighting less of a factor in detection. Line of sight only worked just fine for Dishonored, and Assassin’s Creed used to have a fantastic social stealth system.

    • RightHandOfIkaros@lemmy.world
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      9 minutes ago

      No. Light was like, the primary stealth mechanic of Splinter Cell games. Well, the good ones anyway. The HUD literally has a Light Meter on it to tell you how detectable you are.

      Thats like saying “Just make Sonic slower.” Its literally the main mechanic of the game.