Grové concluded that both engines were fully capable of creating the kind of game he wanted to make. When comparing framerates, he noted that although his target was 60fps, both engines achieved framerates several times higher than that. Even accounting for future graphical improvements, he believes both still have plenty of performance headroom.
It’s not like he was knocking the performance or graphics, and the points on which Godot won were objective measurements
It’s not like he was knocking the performance or graphics, and the points on which Godot won were objective measurements