AI is as useful and necessary as 3D video, cryptocurrency, NFTs, The Cloud, and all the other fads. Note that all the fads have stuck around in one manner or another. LLMs will too.
AI is as useful and necessary as 3D video, cryptocurrency, NFTs, The Cloud, and all the other fads. Note that all the fads have stuck around in one manner or another. LLMs will too.
Agreed I see some strong use for AI… just not everywhere, everything like it’s being shoved down our throats.
I think it would be funny to use as the boundary areas of a video game where AI just starts generating stuff, but it degrades and gets more and more weird the further out you get from the boundaries.
For the 3D video one, VR headsets perfected it. It’s actually awesome now. And looks the best on the newest devices like the Vision Pro.
But, VR devices are slow to catch on.
Anyway. I say this to just note that 3D movies and video has continued to improve despite the format supposedly being dead in the eyes of your average consumer. Apple currently has the largest 3D movie selection ever assembled from one vendor. And it’s the only place to watch 3D in 4K. Blu-ray does not have a standard/specification that supports it.
3D movies have been around for many many decades. And only recently have they become “perfected” from a visual fidelity POV. The hardware form factor needs more refinement though. I’m just reinforcing your point about how at least one of the technologies has not and will not go away.
3D video did serve as a legitimate stepping stone for things like Virtual Reality headsets and heads up displays for vehicles, so I don’t think it was a total waste.
The rest of the buzzwords are relatively obscure in the grand scheme of progress though (unless by The Cloud you mean VPS services/storage solutions, which are almost ubiquitous)
Image projection where the brain combines two separate images into one cohesive picture by filling in the gaps is absolutely 3D video’s territory, and expansion on that concept was at the very least utilized in the development of VR headsets.
Now, they aren’t one to one, of course, but lessons learned from 3D video were certainly used in modern VR development (and perhaps adjacent to 3D video’s at the time).
AI is as useful and necessary as 3D video, cryptocurrency, NFTs, The Cloud, and all the other fads. Note that all the fads have stuck around in one manner or another. LLMs will too.
Agreed I see some strong use for AI… just not everywhere, everything like it’s being shoved down our throats.
AI being used as a tool for conglomeration? Absolutely.
AI used as a “tool” to make “art”? Fuck outta here.
or become a “Writer”
I think it would be funny to use as the boundary areas of a video game where AI just starts generating stuff, but it degrades and gets more and more weird the further out you get from the boundaries.
For the 3D video one, VR headsets perfected it. It’s actually awesome now. And looks the best on the newest devices like the Vision Pro.
But, VR devices are slow to catch on.
Anyway. I say this to just note that 3D movies and video has continued to improve despite the format supposedly being dead in the eyes of your average consumer. Apple currently has the largest 3D movie selection ever assembled from one vendor. And it’s the only place to watch 3D in 4K. Blu-ray does not have a standard/specification that supports it.
3D movies have been around for many many decades. And only recently have they become “perfected” from a visual fidelity POV. The hardware form factor needs more refinement though. I’m just reinforcing your point about how at least one of the technologies has not and will not go away.
The cloud is kind of an odd one out here, cloud providers are bringing in like half a trillion dollars a year from willing customers
3D video did serve as a legitimate stepping stone for things like Virtual Reality headsets and heads up displays for vehicles, so I don’t think it was a total waste.
The rest of the buzzwords are relatively obscure in the grand scheme of progress though (unless by The Cloud you mean VPS services/storage solutions, which are almost ubiquitous)
3D video isn’t a stepping stone for VR. It’s just one application that VR excels at.
It’s like saying photographs are a stepping stone for screens.
Image projection where the brain combines two separate images into one cohesive picture by filling in the gaps is absolutely 3D video’s territory, and expansion on that concept was at the very least utilized in the development of VR headsets.
Now, they aren’t one to one, of course, but lessons learned from 3D video were certainly used in modern VR development (and perhaps adjacent to 3D video’s at the time).
most of the AI video making seemed to have vanished, because it got too expensive to make a 5 second video.