YouTube video: https://youtu.be/PvUPDSDZg1k?t=3183 (Invidious just doesn’t find this video for some reasons)

Hey listen! I don’t know how to feel about this look. I’m happy about the Remake, because it will be realized in full 3D, without the early technical limitations of Nintendo 64. But I guess we need to see this in action in the game, rather than this quick few seconds at non gameplay sequence. Will this be a re-imagining like Final Fantasy 7 Remake was? Sure the overworld map will be more interesting this time without loading screens in between the areas, with the lessons learned from Breath of the Wild. More than the graphics update, I’m very curious about the gameplay changes and how the world will be layed out. And the soundtrack off course. How far will Nintendo diverge from the original?

BTW I won’t buy a Switch 2, so will miss out on this unfortunately.

Edit: As a reminder, the original game got unofficially decompiled and ported to PC (you have to provide a Rom file for the assets), with possible enhancements while staying true to the original game: https://www.shipofharkinian.com/

  • Uruanna@lemmy.world
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    2 hours ago

    There’s a shit ton of “environmental storytelling” that Zelda games love to throw and never explain; OoT has plenty of that. Just any change to the Shadow Temple would send people wild. It’s always been hard to expect Nintendo to actually do anything about any of it because they never ever do, but this being a full remake similar to FF7 is giving a lot of hope.

    • petrol_sniff_king@lemmy.blahaj.zone
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      12 minutes ago

      Oh, I’m fully aware.

      This right here:

      It’s always been hard to expect Nintendo to actually do anything about any of it because they never ever do,

      is what I mean by “Zelda doesn’t care about it’s plot.” Nintendo has almost always been more interested in gameplay first, and maybe experiential storytelling second. ‘Experiential’ being the kind that you, the player, tell along with Link, in the sense that ‘you’ literally are him.

      Actually, I would relate Zelda’s environmental storytelling to the kind of beach seashell collecting that Miyamoto has always wanted Zelda to feel like, where it’s more about the feeling of discovery than it is the specific implications of it all. Not to say those implications are never taken seriously.

      That said, I am salivating a bit at the thought of what they might be doing for the Forest Temple. That place has so much atmosphere, and atmosphere is something Zelda has always done really, really well.