I still can’t get over The Elder Scrolls V: Skyrim. Are there any games that can replace it? I want to try something newer, with better technology, but I hope they can be as rich and interesting as Skyrim.

  • PonyOfWar@pawb.social
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    8 hours ago

    I was about to recommend this too. Probably the closest thing to Elder Scrolls that isn’t actually Elder Scrolls or a mod. Excellent game, and quite an impressive achievement considering it’s an indie developer with nowhere near the budget of a Bethesda game.

      • Mika@piefed.ca
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        2 hours ago

        On hard difficulty, it feels like soulslike / tes mixup. The combat is dynamic and most enemies of your level would hit hard, but blocks, dodges and dashes are there.

        But on the other hand, more things can be improved with gear and level to absurd proportions, like improve iframes on dodge or extend parry window to like more than half a sec.

      • buttmasterflex@piefed.social
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        7 hours ago

        Somewhat similar to Skyrim combat with the addition of parrying, dodging, and quick-swap hotkey consumables like potions, throwable potions (called splashes), throwing knives, food, and weapon oils (flame, frost, poison). I think magic combat is much better than Skyrim. Spells have light and heavy attack options, and you can wield any combination of spells and weapons (other than if you have a 2 handed weapon). You can have up to 4 sets of magic and/or weapons in your inventory slots to quickly swap between. Stealth combat is more difficult than Skyrim. Sneaking close to enemies requires more situational awareness, and the stealth skills aren’t as overpowered as Skyrim.

      • aGlassDarkly@piefed.zip
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        7 hours ago

        A bit absurd, in my limited experience. I did a bow with a one-handed rapier-like sword and a parrying dagger in my one playthrough so far. The bow was irritating to aim and arrow flight seems weirdly inconsistent on distance, but when it lands it’s about as overpowered as sneak archery in Skyrim.

        The parrying is similarly strong — enemies could kill me if I wasn’t paying attention, but you can parry the majority of attacks, including things that seem impossible, like parrying a bear biting you, and the parrying dagger’s window is overly forgiving and overly spammable to the point that I had to stop myself from using it sometimes. I think parrying with other weapons is less silly, but I didn’t mess with them enough.

        I also didn’t try the magic, so someone else can pick that part up, but it looked pretty extensive.