I’m not sure where some of these arguments are coming from and there seems to be unexplained holes in some of the logic (ignoring lootboxes because that is valid).
For example, the region locking has been a thing for decades before the internet. Why are keys exempted? Why would they explicitly undo a protection for weaker economies agaist foreign scalpers? I get not everything needs region locks and they’re not the most popular thing, but I can understand why they are needed here.
The MTX argument is a strange one because games like Warframe have both Steam and non-Steam transactions which haven’t been an issue for many years. What specific kind of MTX are they really talking about here?
There’s a lot of articles dog piling on Steam as of late but my tin foil hat observation is that it’s always the same talking points that Epic cries about.
the geo-blocking argument is worth keeping track of, because that could lead to games becoming completely unaffordable in weaker markets in order to allow key activation.




