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Joined 2 年前
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Cake day: 2024年8月21日

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  • you’re getting there with the colours, but that last image is waaaay blown out in the reds.

    ac2 and co are all really nice places to just… exist in. makes sense they got the tourism modes added on. i heard somewhere that they took the most detailed scans ever made of venice at the time, and that they were used in city planning after the games.

    that guy is definitely a case of incorrect texturing; that’s what happens when you point both eyes in a wrap-around head texture in the same direction. it’s why most head textures are cross-eyed, or rather, why most close-up head models have separate eyes <insert the horrifying ac unity floating eyeball picture>.



  • same, i found the perspective shifts interesting in bf but when you know it has no resolution there’s no purpose.

    also do you think it feels dead because you… looked at it with the saturation all blown out first? :P jokes aside ac2 is a bit dream-like in its presentation so while i don’t see the piss-filter thing i do concede that the palette is uh… soft. the two spinoffs are more bright, if i remember correctly, but then again it has been almost 15 years since i played them.












  • yeah like, what is the underlying idea? because there has to be a reason the man just told the entire world he thinks the military isn’t manly enough. from a neutral perspective it’s just an incredible own goal, so there has to be some rationale other than he wants soldiers to be bald and hairy.