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    11 hours ago

    The beauty of the setting is that we can choose a different FPS limit for each game, regardless of which API it uses, even if the game doesn’t offer a limiter of its own. 90 is more than enough for a lot of isometric-view games. 180 is helpful in competitive first-person shooters, where every frame is an advantage. 50 or 60 in graphics-intensive turn-based games like Baldur’s Gate 3* lets the art shine while keeping my GPU cool and my power bill relatively tame.

    *BG3 has its own limiter, so in its case, the same can be done without the dxvk setting.

    Also, lower frame rates are generally less noticeable on smaller displays (at any given distance). We can take advantage of this to save money and extend hardware life when not gaming on an IMAX screen.