• LastWish@lemmy.world
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    18 hours ago

    Aside from Nintendo, how often to today’s games actually fit on physical media and not require downloading/patching to play?

    Actually asking, I don’t have any consoles.

    • NarrativeBear@lemmy.world
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      7 hours ago

      There used to be CDs that came in cereal boxes, occasionally a game would be on two disks.

      Also starcraft was on two disks for the installation, though I believe the second disk was for expansion to the main campaign.

      • lost_faith@lemmy.ca
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        6 hours ago

        Oh, Starcraft! I can only afford 1 copy but want to play with my friends… install multiplayer only on secondary pcs. or was that warcraft 2, or both

    • DupaCycki@lemmy.world
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      12 hours ago

      Most games from my small-to-medium sized collection fit on a single blu-ray disc. Only some bigger AAA releases don’t. I think only like 2 games I own have more than one disc - Cyberpunk 2077 and Red Dead Redemption 2.

      • LastWish@lemmy.world
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        9 hours ago

        I’m actually surprised they’d be willing to supply multiple disks. Thanks for the info.

    • juipeltje@lemmy.world
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      16 hours ago

      Well they don’t always, but you can just use multiple discs in that case. I think final fantasy has done this as well as a recent example, but this has already been done since the days of games still being on CD.

      • GoatSynagogue@lemmy.world
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        15 hours ago

        It’s significantly more expensive than simply having the rest be downloaded via an update.

        With developers going under left right and centre, putting an even higher cost on their production is a death sentence.

        • juipeltje@lemmy.world
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          14 hours ago

          That’s not because of the discs lol. If you afford to spend 300 million on slop like concord, you can print discs. And a franchise like gta 6 can definitely afford them.

          • GoatSynagogue@lemmy.world
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            10 hours ago

            It is because of discs, actually. Every single extra dollar it costs to manufacture them is like 5% of the revenue from the sale of the game that the publisher loses out on. That’s huge.