Speaking at the “Il Cinema in Piazza” Film Festival in Italy (translated by Genki), the Death Stranding and Metal Gear director said that at least with digital games, users have the data on their systems, something that isn’t the case with cloud gaming.

“Since production is ending in 2028, this is about video games, but I grew up with physical media, so I find it really sad,” he said. “Currently, I’ve been buying up a lot of Blu-rays, such as various movies, and CDs too.

“The situation is different for games [than movies], as they are downloaded to the hard drive, that means the game data remains on your own hardware. However, if things shift to streaming in the future, that won’t be the case anymore.”

  • Dookieman12@piefed.social
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    13 hours ago

    As someone who loves Kojima games and has since MGS1, not wanting multiple hour-long cut scenes in an action game is a perfectly reasonable preference. Even diehard Kojima fans acknowledge he’s long-winded with his storytelling and his pacing is glacial; it’s practically part of his style at this point.

    • grrgyle@slrpnk.net
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      43 minutes ago

      Yes that’s perfectly reasonable, hence a matter of taste.

      I acknowledge all those things but I like them. I hope everyone is able to find games they love according to their own subjective tastes.