It’s going to be a tiny minority of people doing that, but there probably ought to be a basic check to see if you got the achievement for completing the game before letting you refund it. Maybe not for YouTube rageslop like this, but for the smaller “experience” games, like Unpacking or something.
Realistically a lot of people are treating the refund system as a demo. I know on PS+ there’s the option on a lot of games to play it for two hours before having to buy it. I guess the PC is a bit too open to allow for that. Could offer that by playing it in the nebulous “cloud” I suppose.
It seems like a pretty simple fix within the control of the publisher. If your game has less content than will fill the return window, you risk this kind of loss due to the tiny size of your product. It is a product that this market does not bear. Tolerate it or make more content before release.
It’s going to be a tiny minority of people doing that, but there probably ought to be a basic check to see if you got the achievement for completing the game before letting you refund it. Maybe not for YouTube rageslop like this, but for the smaller “experience” games, like Unpacking or something.
Realistically a lot of people are treating the refund system as a demo. I know on PS+ there’s the option on a lot of games to play it for two hours before having to buy it. I guess the PC is a bit too open to allow for that. Could offer that by playing it in the nebulous “cloud” I suppose.
It seems like a pretty simple fix within the control of the publisher. If your game has less content than will fill the return window, you risk this kind of loss due to the tiny size of your product. It is a product that this market does not bear. Tolerate it or make more content before release.
It’s a game that costs £2.39.
On sale**
$5 otherwise
Then it’s a product that this market does not bear. They must tolerate it or make more content.
It really is a tiny minority. A handful of reviews said they did it specifically for that. That’s it.