Title. I always skip them and don’t notice any detrimental effects at all. I used to let them run every time, but I don’t want to wait 5 minutes for every patch update bug fix anymore
Title. I always skip them and don’t notice any detrimental effects at all. I used to let them run every time, but I don’t want to wait 5 minutes for every patch update bug fix anymore
Every time now. Doesn’t seem to matter.
It’s a CPU thing. Most games tend to require lots of GPU and very little CPU. Compiling shaders during runtime is usually fine.
I used to let them complete but when I discovered the negligible difference I stopped. Crimson Desert helped cement that decision because Steam would compile them then the game would do sp after ot started.