• AwesomeLowlander@sh.itjust.works
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    5 hours ago

    Hi!

    I’d love to know more about the chat with Empress 😂

    Sorry, when I said universally cracked I meant they had figured out a general viable method, not that all denuvo games were cracked.

    I’m mostly just wondering what you meant by a Linux-based breakthrough? Since it seems you’re talking about the hypervisor method which originated on windows. That’s the part that’s really unclear in your article, some elaboration would be nice.

    I’ll link the other thread to this one so we don’t have to maintain both threads :)

    • PerfectDark@lemmy.worldOPM
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      5 hours ago

      Good point, I should have been a little clearer with my wording. The hypervisor technique itself isn’t a Linux invention, and you’re right that the underlying method originated from Windows research.

      The Linux angle is more about how the community has been applying it now: using Proton/Wine compatibility layers to run Windows games on Linux in a way that interacts differently with Denuvo’s checks. That distinction is what made it interesting from a totally Linux gaming perspective, especially given how unusual it is for Linux compatibility layers to become part of the discussion around a major DRM breakthrough.

      I’ll update the article wording because “Linux-based breakthrough” makes it sound like Linux created the exploit itself, which isn’t what I intended!

      Dodi was lovely. At the time he was literally getting married (the day before, of or after…I forget exactly which!), in Egypt which is his home. FitGirl is far funnier than I expected, we used to check in every now and then, but that has long-since ended. She’s also got an iron-clad no press rule nowdays. Empress was brilliant, I’ll fight tooth and nail on that, in the early days she was brilliant. But…that ‘front’ wasn’t put up, she was and is quite ‘unique’ in her views.

      There was a few others too, I found it really interesting to reach out to these names, they were all just quite surprised because few ever did!

      • AwesomeLowlander@sh.itjust.works
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        5 hours ago

        using Proton/Wine compatibility layers to run Windows games on Linux in a way that interacts differently with Denuvo’s checks. That distinction is what made it interesting from a totally Linux gaming perspective, especially given how unusual it is for Linux compatibility layers to become part of the discussion around a major DRM breakthrough.

        Can you provide technical details about that? It’s frustrating for the article to mention the breakthrough but not actually dive into what it is or an example of how it works :)