• cardfire@sh.itjust.works
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    4 hours ago

    I absolutely adore GOG for being like this, and for consistently applying pressure to publishers and other marketplace vendors alike.

    I just also have A Steam Library with like 1200+ titles, and it’s measured in Terabytes. And butrot in my physical media ingratitude will be non zero, in long enough timescale.

    I consider my continued patronage of buying games to be my subscription costs to the platform vendors. 🤣

    • AstralPath@lemmy.ca
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      3 hours ago

      Bit rot is already happening to my PS2 games. MGS2 is completely dead for me now. Its a copy I’ve had since I was a kid when it came out.

      • book@lemmy.zip
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        38 minutes ago

        Archive multiple copies with something that has error-correcting codes. Use btrfs, zfs, par2, rar, raid-5, DVDs etc

      • Tattorack@lemmy.world
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        3 hours ago

        The only way to be sure is to save it on a quartz matrix. Only issue is it’s read-only. Not rewritable ever. Once you etch your data into quartz that’s it.

        Storage is amazing, though. All of human knowledge (so far) has already been etched into such a storage medium by the UN a few years ago. It fits in the palm of your hand.

        • stuner@lemmy.world
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          2 hours ago

          Or… you could just follow the 3-2-1 strategy with normal drives and regular scrubs. For most purposes (including a game library) that’s way better.