cannedtuna@lemmy.world to memes@lemmy.worldEnglish · 2 days agoAnd then never using consumables, because what if you need them later?lemmy.worldimagemessage-square85fedilinkarrow-up1880
arrow-up1880imageAnd then never using consumables, because what if you need them later?lemmy.worldcannedtuna@lemmy.world to memes@lemmy.worldEnglish · 2 days agomessage-square85fedilink
minus-squareAnimalsDream@slrpnk.netlinkfedilinkEnglisharrow-up1·22 hours agoWell now I’m not sure. But it’s something I’ve done in both Skyrim and Fallout New Vegas, and I’m pretty sure when I load the save files, my adjusted carry weight is still there.
minus-squaretetris11@feddit.uklinkfedilinkEnglisharrow-up1·21 hours agoHmm makes sense actually – I guess if it’s a player stat that gets modified then it’s saved, but if it’s a world mod then that would be reset
Well now I’m not sure. But it’s something I’ve done in both Skyrim and Fallout New Vegas, and I’m pretty sure when I load the save files, my adjusted carry weight is still there.
Hmm makes sense actually – I guess if it’s a player stat that gets modified then it’s saved, but if it’s a world mod then that would be reset