I’ve been revisiting anno 2205, infamously the ugly duckling of the Anno series of RTS games. I don’t mind so much the fact that it’s different, lacks customisation and random map generation - I’m bothered because the game is so slow to progress through on challenge settings, and it feels like a game designed just to artificially waste your time; in other anno games, you can always pull tricks to dig yourself out of economic crisis - selling off assets and surplus goods, completing quests for other parties, or taking loans. 2205 is very very confined in terms of what you can do to financially recover in the early game and forces you into a lot of military events.


I am completely turned off by mmo rpgs. I like my videogames to convince me that I’m not wasting time playing them; things with short levels or engaging gameplay loops…
Rpgs just take so long, and so little progress is made.
Now I haven’t play WoW specifically, but these mmo rpgs usually have this problem where people get insane loot and xp bonuses for playing in a party. But nowhere in the game does it say “please for the love of God join a guild and play with them all the time!!” No sir-ee, so when people play in a guild or a party for the first time, they notice this. And many completely lose interest in the game, seeing how much time they wasted. I’ve been the same way.
The only mmo I’ve really engaged with for more than a few months on one go is FFXIV which for me is more of a social game with stupid amounts of random side content and a fairly relaxed long story to chip away at. Wow was just a series of ever moving goalposts. I’ve played loads of MMOs and the best ones are good because you’re playing them with people tbh.