- cross-posted to:
- openstreetmap@lemmy.ml
- cross-posted to:
- openstreetmap@lemmy.ml
It took quite a while, but it’s finally out. Fully free, no ads, no in-app purchases (besides a “Support the developer” option), no data collection and fully offline playable. All you need is your phone and GPS :)
I originally made the game to go on walks, unfortunately I sat even more in front of my PC to develop it. It is what it is. Hopefully it motivates some of you to get your steps in 💚
General idea of the game: Collect ingredients, brew them into potions and sell them to merchants. With the gold and reputation you get you can buy things and decorate your neighborhood. Other players see the same map and resources (so you can indirectly play together), but the game world fully belongs to you (singleplayer only).
General roadmap right now:
- Adding achievements
- Adding buildings you can improve over time (tavern to attract merchants and an ingredient tree you need to grow)
- More minigames and improving the existing ones
- And of course bugfixes, please let me know if you run into issues :)
For any questions and suggestions I’m always available!




So I can say mine is a Galaxy A12 with Android 12 I think. I’ll edit this is a few hours when he’s awake and I can look at his phone!
I had a look at the topic, if his phone is from that era and was a budget phone, then maybe it doesn’t have 64-bit support (32-bit only). Unfortunately I can’t ship the game with 32-bit support :-/
But let me know the exact phone and I can tell you more!
So phone gained! Looks like a “Galaxy A13 5G” with Android 13?
Darn, it’s 32-bit only, as I thought. Sorry :(
Wild mine is 64 bit and his isn’t! Mine is a laggy crashy thing now and his is okie dokie. Well, unfortunate. We need to get new phones, but don’t have the money, alas. Maybe for the holidays!