• OwOarchist@pawb.social
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    9 hours ago

    Honestly, while replaying an old pokemon game, this shit is really starting to annoy me.

    “There is an existing save file, do you want to overwrite it? All previous data will be lost. Yes/No”

    It’s kind of insane when you think about it. Makes the saving process significantly longer and requires more button inputs … and 99% of the time, the answer is of course yes.

    IMO, a much more sensible solution would have been to use the Player ID number that the game already keeps track of, randomly generated at the start of each new game. When saving the game, check if the Player ID matches, and only prompt for “are you sure you want to overwrite it” if the Player ID doesn’t match what’s in the previous save file. That way, you’d only have to deal with this prompt if you’re overwriting an old save with a new, different game.

    • Funkt4st1c@lemmy.world
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      3 hours ago

      In the case of pokemon, they do have trainer IDs, so its actually already 99% done.

      Pokemon isnt exactly a streamlined experience. Theyre fairly clunky games if you play them without the nostalgia glasses on.

      Get professor rowan out of my head, i fat fingered the x key ;(