• artyom@piefed.social
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    21 hours ago

    Ugh, here we go again, say it with me now:

    Meta sells their hardware at a loss and then make it back through store sales and advertising data. Steam cannot do this because it’s just a PC and they are not an advertising company.

          • artyom@piefed.social
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            5 hours ago

            This is not complicated. Sell open hardware at a loss, buyer doesn’t use it to buy games, money is never recuperated. Valve loses their asses.

            • FartMaster69@lemmy.dbzer0.com
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              5 hours ago

              It’s steam, they hold an effective monopoly on PC game sales.

              I’d understand this argument with the steam machine as businesses could buy them cheap for non-gaming use but there really is not much of a non-gaming market for VR hardware.

              • artyom@piefed.social
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                5 hours ago

                they hold an effective monopoly on PC game sales

                Did I say Steam games? I said games.

                there really is not much of a non-gaming market for VR hardware

                Uhhhh yes? There’s an enormous commercial market. One that will grow larger with this headset being released.

    • moonlight@fedia.io
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      18 hours ago

      With the machine they can’t, because it would work so well as a general purpose computer for offices and such. I think they could have subsidized it a bit though as long as it didn’t dip below the price of an equivalent traditional desktop. For the frame though, they absolutely could. I suppose some percentage of users won’t buy from steam, but I don’t think price would affect that percentage much unless it was super cheap. Realistically it’s going to push game sales a lot for valve.

      • artyom@piefed.social
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        5 hours ago

        The Frame is even moreso problematic in that regard because it enjoys very little competition. If a business wanted to use a bunch of them for say, training a workforce, they very well might buy them by the thousands, put them into service, and Valve will never see a dollar of it. We saw this happen many times with the Steam Deck. Disney used them to control robots, the military used them to control turrets, and those are just some of the ones we know of.

        Back in the day the military bought up thousands of PS4s and used them to make a supercomputer.

      • lost_faith@lemmy.ca
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        17 hours ago

        What they could do is, since you bought the machine/frame on the store, they could give a certain number of discounts on games purchased after purchasing the device (like giving away Half Life: Alyx with the purchase of the Index/controller). Buy a steam machine, get 5 X% discounts on any games in store, buy a steam frame same except exclusive to VR titles. Still on the fence for my own use, although old, my Vive is still a solid headset